Hello.
I am working on my slender man Roblox game (yes, still, believe it or not) and i am trying to get raycast stuff working to trigger a GUI when slender man is being looked at.
However, whenever I test, it gives me the same output error: “Unable to cast instance to Vector3”
I have been trying to fix this, but I cannot get any ideas as to what it could be. Here is the script (or, well, a part of it):
while wait() do
local mag;
local range = game.Lighting.FogEnd - 2;
local cansee = true
local DummyHead = workspace.Slenderman["Meshes/thehead"]
coroutine.wrap(function()
while wait() do
mag = (c.Torso.Position - DummyHead.Position).magnitude;
end
end)()
local WG = workspace.Slenderman
coroutine.wrap(function()
while wait() do
local Position, CanSee = camera:WorldToScreenPoint(workspace.Slenderman["Meshes/thehead"])
if CanSee and mag <= range and cansee then
any help is appreciated, thank you in advance