So I don’t really know anything about Raycasting I just haven’t learned it.
So what I want to do is I want to create a beam that looks something like this
So it goes from your HumanoidRootPart to the part in front of you
So if you walk farther it also scales bigger
Same with rotating if you move it also adjusts to that
If this is hard please don’t spend your time on this post but if it’s easy please let me know how I can create this