- What do you want to achieve? Keep it simple and clear!
For this game, once the round starts I want the character to become a vehicle and the appropriate button will make it moveable.
- What is the issue? Include screenshots / videos if possible!
The character won’t set to the car and either fall through the map or constantly re-load the character back to the regular character.
Car Model:
Parts:

- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I’ve looked on numerous devforum pages and none seem to work for my case.
Code:
for _, Player in pairs(Players:GetPlayers()) do
local oldChar = Player.Character
local new = ServerStorage.Car:Clone()
new.HumanoidRootPart.Position = Vector3.new(oldChar.HumanoidRootPart.Position)
new.Parent = workspace
Player.Character = new
oldChar:Destroy()
end
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.
