Help with returning contents to the server (hitbox)

Currently i’m firing a remote function to the client which returns information (bad cuz server hang forever)

i want to use remote events and have tried issue is if i set them up the way i did:

make a event called “damage” which get’s a table of hit objects and does damage to them
issue is you can spam it causing it to do a billion trillion infinity damage and 1 shotting
you can’t really hitbox extend since theres a distance check on the server

any way of stopping the 1 trillion damage problem?

added a debounce :kangaroo:
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