Help with saving data

I am attempting to save players’ custom skin and I need to find out a way to save data in a folder.

Like if I have a folder with string values in it, how do I make it so that the contents of the folder are stored in a DataStore so that when the player leaves and rejoins the content of the folder will have saved.

Can anyone Help?

2 Likes

You should loop through that specific folder and store all you need in a table, then use DataStoreService to save that table. When you the player joins back just loop through the table and set the ValueBases to its proper value.