Help with sprinting mechanic

So I’m making a game similar to Streets of Rage 2 (A side scrolling beat-em up).

In the original game, you walk by holding a direction on the d-pad. You can run/sprint, (Only if you play as a specific character) by tapping the same direction twice and holding, the character will run.

Should I use this method of sprinting for my game, or make a separate button for sprinting, or should I make an option to switch between either one?

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im personally not a fan of PC games that require you to double-tap keys. you should make it a setting to double-tap or use shift

  • double-tap
  • hold single key

0 voters

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I see. Should I add a poll to the post? (I forgot they exist)

my reply is the first, so readers will see it and vote. no need

Yeah, I say by default make it so the player needs to hold down sprint. Have the option, though, for toggle-based sprinting.

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Just add auto run as an option and It’ll be fine

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I’ll take all your suggestions into mind as I implement this, thanks.