Help With StarterCharacter Rigging

so im trying to create a new startercharacter (anyone can take it and use it for themselves) but im having trouble with the rigging and motor6d stuff. im using character creator plugin btw. Basically after i create all the joints and things like that…my character is all messed up. he doesnt do any of the animations and the gaps between his body parts are massive when he runs. if anybody could please maybe help me out and rig him for me i would greatly appreciate it.

StarterCharacters.rbxl (76.7 KB)

WHY HE LOOK LIKE THAT AHAHAH ITS ADORABLE!
Anyways, if the animations are showing “gaps” when they are playing (playing as in you already uploaded the animation and you’re trying out the animation) that might mean you are resizing your character. If that is not the case please elaborate on the problem because I dont quite understand. if you are talking about the invisible parts inside his body you can turn on double sided which might help (in the properties section)

I mean like when i run he just stays in the t pose. his arms and feet move but its still in the t pose. and his body like jerks around and twitches.

If you don’t mind, can you send a video, or if you comfortable you can add me and I can just see what the problem is for you. I’ve scripted, rigged, animated all that before I’m sure it’s just a simple mistake. It’s just more easy to help if I see it directly.

yeah ill add you. i have to re do the rigging and add the joints again because i removed them. only gonna take me about 5 minutes.

heres an updated version of it. it runs and jumps but its all glitchy and in a t pose.StarterCharacters test.rbxl (77.5 KB)