How do I TP all players to a server which are in different servers?
local teleportOptions = Instance.new("TeleportOptions")
teleportOptions.ShouldReserveServer = true
local teleportResult = TeleportService:TeleportAsync(7163466765, {}, teleportOptions)
This is a thing I have and saving it using teleportResult.ReservedServerAccessCode.
How can I use teleportResult.ReservedServerAccessCode and teleport someone to the same place?