Hello, I am currently making a Squad System, those in the squad get access to a new TextChannel Tab, this works yet I am unable to remove the player from the chat if they leave the squad. I can’t seem to find a RemoveUserAsync as there is a AddUserAsync.
One fix would be to delete the chat and recreate it without that person who left the squad, yet the chat resets and is a fresh start. Is there a way to counter that so I don’t need to restart the chat from new?