Help with union

Hi there,

I’m trying to implement a window into my wall, however, I’m unsure how I can do this. The window is a model, I cannot make the window a union because I need the glass to be partially transparent.

Photo:

As you can see, I want to make a whole in the wall to fit the window in, how can I achieve this? It’s just a model that I would like to fit into the wall.

Get a part, duplicate it, then negate one of the two parts to form a union in the wall. Then, use the duplicated part to create the glass in the window.

Oh, and convert your union to a mesh using export as obj. Unions create lag, can corrupt, and are generally very bad.

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The lag part is not confirmed but yes they can corrupt and they are not generally bad since you can change the window position by seperating the union but u cant seperate a mesh.