i having this issue when there is more or equal to 3 players in-game, the first player that join the game (i think) cant move when the game starts.
any soutions? and also provide with footage
task.wait(1)
local Players = game.Players
local countdown = game.SoundService.cd.countdown
local gamestarted = game.ReplicatedStorage.Values.StartingGame
game.SoundService.cd.onhold:Play()
while true do
task.wait(1)
local PlayerInServer = #Players:GetPlayers()
if PlayerInServer < 3 then
for _, player in pairs(Players:GetPlayers()) do
local character = player.Character
if character then
local humanoid = character:FindFirstChildOfClass('Humanoid')
if humanoid then
humanoid.WalkSpeed = 0
player.Character:FindFirstChild("scripts").needed.Framework.ShiftToRun.Enabled = false
end
end
end
else
local PlayerInServer = #Players:GetPlayers()
if PlayerInServer >= 3 then
for _, player in pairs(Players:GetPlayers()) do
local character = player.Character
if character then
local humanoid = character:FindFirstChildOfClass('Humanoid')
if humanoid then
game.SoundService.cd.onhold:Stop()
game.SoundService.cd.countdown:Play()
wait(3)
humanoid.WalkSpeed = 16
player.Character.Framework.ShiftToRun.Enabled = true
game.ReplicatedStorage.Values.StartingGame.Value = true
end
end
end
end
end
if gamestarted.Value == true then
break
end
end