local tile = script.Hexagon
local boardSize = 9
local pos = Vector3.new(0,0,0)
task.wait(1)
for x=1,boardSize do
local start,finish = nil,nil
if x<math.ceil(boardSize/2) then
start,finish = math.ceil(boardSize/2)-x+1,boardSize
else
start,finish = 1,boardSize-math.floor(x-boardSize/2)
end
for y=start,finish do
print(x,y)
local newTile = tile:Clone()
newTile.Parent = workspace
local offset = 0
print(y%2)
if y%2==0 then
offset = newTile.Size.X*0.5
end
newTile.Position = pos + Vector3.new((x+math.floor(y/2))*newTile.Size.X-offset,0,y*newTile.Size.Z*0.75)
newTile.BrickColor = BrickColor.Random()
task.wait(0.1)
end
end
This works, however i can’t find a way to get the horizontal X value, so what i want is

How can i get this number? This is not my code i found it somewhere btw.