Hey for some reason my animations are playing but not correctly

I want my animation to play correctly with the movements, however the animation plays fine but the hands do not move in the way seen in studio.

I’ve parented and changed the rig multiple times, but currently the parent is on the “handles” of the hand (the bottom palm) and its part0 to connect the player to the hand is “Torso” whlist Part1 is “Handle”



AdditionalNotes:
PrimaryParts are the “Root” of the hand
Both hands are animation controllers and are being played along with the player.


Maybe its low animation priority
Check to see what animation priority the animation is

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I’ve set it to action4 and it does the same result, its really odd because it shouldn’t be doing this in the first place…

When you play it in the parameters in the () put in 0
Animation:Play(0)

It seemed like it didnt have a effect on the animation. Still plays but no actual movement on the hands

Alrightttttt the solution was the names of the parts have to be the EXACT name they were left as in the moon animator/animation. Therefore you cant change the “Upper Index Finger” to like “Upper Right Index Finger” or atleast thats what fixed it for me. but i recall being able to change the name of parts and still get the animation working but hey

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