Hello, I am trying to design a loading screen for my game. I have been designing the following image:
in Adobe XD (8k resolution) however, in-game and on Studio it looks very compressed/blurry.
(Noticeable on the text)
Is there any way to stop this from happening? I thought about exporting each individual item and piecing them together on Studio. Could anything make a difference or does Roblox naturally decrease the quality to save space?
Thanks for your help,
Pure…
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Yes, Roblox compression is horrible.
For the background, the way I go around doing this is quartering it into 4 seperate images with paint.net
, and then importing them and putting them into a grid shape.
For the text, there’s not much you can do, unless you want to export the words seperately.
EDIT: I would also recommend adding a rounded corner semi-transparent rectangle behind your text and above your background, so people have a little bit of contrast between the background and text.
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I’m glad it is not just myself then…
Thank you for the advice on quartering the image. I’ll try that now.
I’ll also add the rounded rectangle, I can see where you’re coming from.
Cheers,
Pure.
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If you run into any more issues, just let me know.
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also, do a better color for that text, it is impossible to read on some places
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Yeah, not the best color I do have to say. I’ll probably change that and add a rounded box to make it easier to read.
Cheers for the tip,
Pure.
rgb(24, 24, 24) is a good color for text on a light background if you dont want it black
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Just typed that into Google. It’s kinda what I’m going for. Dark greyish would work.
yea. would love to see the final result