Highlight effect problem (not on all objects)

Hello everyone, I would like to know why the highlights are not on all the cubes here?
While I put a highlight in each part (I duplicated with Ctrl+D) but some have the highlight (the black cubes with the white lines) but the others do not, why?


Highlight limit. Maximum of 32 highlights (sorry, nothing you can do)

Do we have an alternative to have the “same” effect?

If you dont mind the lines inbetween the parts being gone, you can group the parts together and then put a highlight in the model, or you can use neon and an inverted cube mesh

SMBri gave a good solution regarding grouping the parts together to apply the highlight across all of them. But, if you specifically want each individual voxel to be outlined, then I recommend you apply a Decal to each face of the parts:

Create a decal that has outlines the very edge of the part face, then set the Color property very high (e.g. 1000,1000,1000) so that it glows.

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