It’s an simple boat for water terrain and it works pretty well, but when I increase the speed it sinks. I think i know the problem but i have no good idea to fix it.The script:`local vehicleSeat = script.Parent
local force = 100 * 10^3
local torque = 300 * 10^4
function updateForces()
vehicleSeat.F.Force = Vector3.new(force * .5 * -vehicleSeat.Steer * vehicleSeat.Throttle, 0, force * vehicleSeat.Throttle)
vehicleSeat.T.Torque = Vector3.new(0, (torque * -vehicleSeat.Steer * vehicleSeat.Throttle)/5, 0)
end
while wait() do
updateForces()
end`
Its a script from youtube: https://www.youtube.com/channel/UCch5yE-sVvh4OPB0kOxsGVg