Hinge constraints fly into place when I enter helicopter

Whenever I enter my helicopter for the first time, the hinge constraints on the back rotor fly into place. This only happens the first time entering the vehicle. I’m unsure as to what is causing this, I hope someone can help.

It isn’t the HingeConstraint, it’s the fact that the helicopter is being spun around so fast when you enter the heli the HingeConstraint cannot possibly react.
When the player sits you have to find a way for the player to align with the vehicleseat, not have the vehicleseat rotate to match how the player is oriented.