HingeConstraint attached to moving Part detaches

I have to assume this is Bug but it won’t let me create a topic in that category


essentially what’s happening is, the parts welded to the Tweened part are moving but the
parts attached with the HingeConstraint aren’t

Looks like a problem with the network ownership and it appearing that it falls apart when it gets moved to the server ownership from client. Take a look at this article it may help you: Network Ownership | Documentation - Roblox Creator Hub

Good suggestion. I’d also like to add that you can toggle diagnostics that help you know who is the owner of a part.

File > Studio Settings > Physics > Are Owners Shown
Check this option.

Here what the player owns is highlighted green. What the server owns is highlighted gray.

image

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Perhaps I messed something up but now it seems to be only server-side:

and I can’t figure out how to fix it.