Hi! I’m DreadNautical, a professional dreamer and builder. I’m also a huge fan of the pirate genre. I think it’s a genre done very poorly in game development, especially on ROBLOX. That’s why about 4 months ago, I started designing my game, The Dreaded Seas. In this project, I hope to encapsulate the ideas of various successful other games which were designed with great ideas in mind, but had flaws that prevented them from reaching full potential.
The team already consists of a supportive community, myself as the lead builder, a scripter, and a GFX designer.
I spent months working on our amazing map, weapons, ships, and other assets, and planning out the game’s storyline. Unfortunately, I found it very hard to assemble a team of loyal and talented developers without the use of professional advertisement, such as this devforum. After months of waiting for my application to be approved, I can now finally present the professional community with this advertisement!
WHO WE ARE LOOKING FOR:
Let me start off by explaining who we are not looking for.
We’re looking for long term partners here. I’m not interested in dealing with people that simply want a quick dollar and will then disappear (ALTHOUGH PAYMENT IS INVOLVED). We need people who are genuinely interested in ROBLOX game making, and our vision for the game- and people who will stick with us to make updates and fixes as necessary.
Before you go any futher, we do not need builders or modelers.
In terms of specific roles, we primarily need PROGRAMMERS skilled with any of the following:
- Datastores and cross-place services
- NPC’s and Quest Systems
- General game security
- Animations and Combat Mechanics
- Interactive UI’s
Additionally, we are looking for Clothing Designers, GFX artists, Music Composers, and Investors.
MORE INFO ABOUT THE TEAM:
I have no set time requirements for those working on our team, although it is preferable that you can contribute something productive as frequently as possible. We have no tolerance for inactivity (although if personal things come up, that’s another story).
I understand the lack of trust people commonly have with working in team creates, so I like to create assignments on a google doc that members can pick up individually and complete in their own place and comfort.
Primarily, I should establish that for most programming tasks, there will not be upfront pay.
(If you hope to be our GFX artist or clothing designer, you will be paid upfront.)
I understand that for most people, this discourages them from taking interest in the task.
Let me explain myself.
Like most developers, I am not made of money. I have large amounts saved up for advertising purposes, and make money frequently off my own building commissions, but cannot promises excessively large amounts of money for scripting projects. That is why I want people who aren’t involved simply for the money (THERE WILL BE UPFRONT PAY INTIALLY FOR SMALLER PROJECTS TO GAIN TRUST). Anyone who is willing to stick with our team and proves to be an amazing member will receive large percentages of the game’s income, as well as the previously mentioned benefits depending on your role.
CONTACT AND CONCLUSION:
I understand I did little detailing of the game’s planning, and strongly encourage anyone who is interested to ask me about it in order to promote your interest. I would be happy to privately detail all of our plans for making it to the front page and how the game will function.
Jeez, I think that’s about everything.
My preferable method of communication is through discord (DreadNautical#7764)
My time zone is Eastern Standard Time, or EST.
Thank you for your interest!