Hi,
I’m currently looking for a skilled UI Designer to join development on my upcoming war game. The game blends strategic military gameplay with a clean, modern, stylized visual identity.
I’m specifically looking for someone who can design high-quality, production-ready UI frames that feel immersive, readable, and polished.
About the Project
The game is large-scale naval and aerial combat experience where two factions battle for control of islands and harbours across vast oceans. Players interact heavily with menus and interfaces — deployment, faction selection, leaderboards, stores.
Your work will directly define the look, usability, and clarity of the game’s interface.
The Work
You’ll be responsible for designing individual UI frames/screens, such as:
- Main Menu
- Deployment / Spawn Screen
- Store
- Factions
- Leaderboards
Each frame should feel cohesive across the entire UI system, following a consistent style, colour palette, typography, and hierarchy.
Wireframes, references, and design direction will be provided once selected, but creative input and UX thinking are highly valued.
Style Direction
- Clean, modern, military-inspired UI
- Stylized and readable — not cartoony, not overly realistic
- Strong visual hierarchy and spacing
- Designed with game UX in mind (clarity, speed, readability)
Requirements
- Strong experience in UI design for games or interactive applications
- Ability to design full UI frames, not just individual components
- Excellent understanding of layout, hierarchy, typography, and colour
- Experience designing UI that can be implemented in Roblox
- Ability to maintain a consistent style across multiple screens
- A portfolio is required (Framer, Figma, Behance, etc.)
Payment
- 2,000 – £3,000 robux per UI frame
- Payment terms can be discussed and I’m open for negotiation
How to Apply
Must have a portfolio or past works to apply, dm me with your work
You can contact me through discord:
ezekiel0575