So i am making a tool for my game OLD BOI - Roblox that is basically a hotdog made with meshes you can eat, but this keeps happening.
This is some more detail about the mesh’s properties:
Script:
local tool = script.Parent
local function onEquip()
end
local function onUnequip()
end
local function onActivate()
end
local function onDeactivate()
end
tool.Equipped:Connect(onEquip)
tool.Unequipped:Connect(onUnequip)
tool.Activated:Connect(onActivate)
tool.Deactivated:Connect(onDeactivate)
How can i fix this so the tool appears in the player’s hand?
Also if @O_Tommyxo (ThatTommyFreedom) replies its because he is making it with me.