Hotdog Tool Not Appearing

So i am making a tool for my game OLD BOI - Roblox that is basically a hotdog made with meshes you can eat, but this keeps happening.


This is some more detail about the mesh’s properties:

Script:

local tool = script.Parent
 
local function onEquip()
end
 
local function onUnequip()
end
 
local function onActivate()
end
 
local function onDeactivate()
end
 
tool.Equipped:Connect(onEquip)
tool.Unequipped:Connect(onUnequip)
tool.Activated:Connect(onActivate)
tool.Deactivated:Connect(onDeactivate)

How can i fix this so the tool appears in the player’s hand?

Also if @O_Tommyxo (ThatTommyFreedom) replies its because he is making it with me.

3 Likes

I am, if someone knows whats wrong please let us know.

1 Like

Probably because there is no Handle part
You need to atleast have one part with the name Handle exactly.
You can weld the all the parts together and make the Handle part invisible.

1 Like

Parenting the tool to the Players character will make them hold it. Also as tarneks says it needs a handle.

Intro to player tools

3 Likes

@ZykenVo Thank you this fixed it.

1 Like