Please follow the format in How to post a Feature Request
Be as specific as possible, give your post a clear and descriptive title, and focus on problems and use cases, rather than proposed solutions.
As a Roblox developer, it is currently too hard to / annoying to move parts over a longer distance within studio as the desired part moves but the camera stays fixed.
Unreal Engine has a neat QoL feature for this: While moving an object you can hold Shift and your camera moves with it.
If Roblox is able to address this issue, it would improve my development experience because it reduces the hassle of moving objects over longer distances in Studio.