Hotkeys in Studio Overwrite in-Game Hotkeys and Plugin Hotkeys

The dragger isn’t a disappointment, but the way studio hotkeys work are. Why the hell do key binds in studio overwrite inputs when testing in game, and when trying to operate a plugin that heavily relies on key binds??

Is there any way to turn this absolutely useless feature off? Only way I can find a workaround for is to erase/change the hotkeys that I need to use for plugins.

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