How can i achieve lightning like this?

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  1. What do you want to achieve? Keep it simple and clear!
    Hi, i wanted to achieve llighting that looked like this:

    Reference:

i’ve tried messing with the lighting but nothing similar to that, how can i do it?

I dont understand what style your trying to make. do you want to make the cubes a solid color with outlines?

I mean like, everything pitch black with white outlines around everything in the workspace

as long as all the parts in your game stay square you could use selection boxes in every part and make the part have the neon material with a fully black color. it replicates your drawing pretty clossly
image
If something were to not be a in the shape of a box you could use highlight. although there is a limit on the amount that you can spawn and you cant adjust thickness. (you can put them in models or parts)
Edit: here is the diffrenence between selectionboxes and highlights, if your just using it as a outline.


Edit 2:
you can also make all parts completly black as well by setting ambient and outdoor ambeint to (0, 0, 0), setting brightness to 0 and making the skybox completly black (just find one in the toolbox)

i think he is trying to make impact frames

No, it was more for an aesthetic for my game and i think this would be cool

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