I already have the chat gui set up how I want but there’s one problem.
the red lines do not fade away as the chat.
I’m guessing this has something to do with the ChatScript from the Chat folder thingy, I just don’t know what to do to make it work like the rest of the chatbox.
1 Like
royaltoe
(royaltoe)
May 30, 2022, 5:49am
2
You can tell the transparency by looking at the ChatChannelParentFrame's transparency. It’s in the chat
Here’s how you can get it:
local player = game.Players.LocalPlayer
local playerGui = player.PlayerGui
local chatTransparency = playerGui.Chat.Frame.ChatChannelParentFrame
3 Likes
That’s not what I meant.
At about 0:12 you can see the chat fading away, but the lines remain. I want to know how to make the lines fade away with the chat.
1 Like
maybe use a wait()? to check how long it has been since last input?
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you could go the lazy route, and put a localscript in each bar that repeatedly sets the transparency to the transparency of the chat frame
example:
local bar = script.Parent
local chatFrame = bar.Parent
while task.wait() do
bar.BackgroundTransparency = chatFrame.BackgroundTransparency
end
i don’t know if this is optimization friendly though
2 Likes
royaltoe
(royaltoe)
May 30, 2022, 7:07am
6
Did you make the red lines is this something built in to the chat that you tweaked?
I added the lines into the chat gui myself