I was wondering, how can I make it if my model is updated, the games that the model is in will shutdown so then the model can update to the latest version?
Note: It Will Be A Toggle Feature
I was wondering, how can I make it if my model is updated, the games that the model is in will shutdown so then the model can update to the latest version?
Note: It Will Be A Toggle Feature
They might shutdown for the model to update, that’s a way to make every servers have the update, but it can stop some players playing a game
You might don’t want to distrupt people playing your game, then you can just make every new servers get updated. This will take a lot of time but eventually get updated
Well, I said there’s a toggle feature for the developers so it’s the developer’s choice.
This is not supported right now as it can be easily abused. If you are creating models for your own games, just shutdown all servers after you publish the model and update it on your games.
It is for my OS AdminPanel.
Still not possible without the use of third party sites.
So, @wind_o uses a third part site for theirs?
It would be easier to just shut down all your servers than create something that detects changes to a model, publishes, and shuts down servers. Plus if the model is changed and its bugged then the public will have something bugged.
‘Auto Shutdown’ feature in my system was never actually created. I believe my initial plan was to check for changes using GetProductInfo every few minutes, and preform a shutdown if the Updated value was changed. I’ve never actually tried if this method would work though. To be honest, an automatic shutdown system would be pretty useless for most products. Servers will shut down after some time anyway. Unless your system absolutely requires all games to be on the same version, don’t waste your time on this.