How can I animate the viewmodel camera? I want the camera to follow the player’s head.
2 Likes
Do you want to lock the player’s camera to a part?
This is what I want to achieve :
(oops my bad, I acidentally sent it as an image, not a gif)
I want this but during gameplay.
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I’d say to lock the camera to a part and to animate that part.
How would I do that??? CameraSubject???
Sorry for no coding demonstration.
I’ll work on one now.
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You asking for something like this?
local RNS = game:GetService("RunService")
local camera = workspace.CurrentCamera
local viewmodel: Model = --insert model
RNS.RenderStepped:Connect(function()
viewmodel:PivotTo(camera.CFrame)
end)
no, im asking for the camera to move with the players head