I have made a custom character with custom rigs, but I want to add the clothing and hats of the player’s avatar to it and I can’t seem to figure it out.
Let me elaborate, I want that, If the player joins, they spawn with a custom rig without loosing their hats, clothing and stuff.
I would use a game.Players.PlayerAdded event in a server script located in ServerScriptService, and a Player.CharacterAdded event following it, get the humanoid description using the UserID of the player and game.Players GetHumanoidDescriptionFromUserId(), and apply it to the custom rigs Humanoid using Humanoid:ApplyDescription()