Hey there, I want to make a character selection system so I figured I could just change the HumanoidDescription I want to change the player’s body parts into the ones that are stored in ReplicatedStorage but idk how to do that please can someone help me, thanks! 
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If you’re referring to changing a player’s character to something you’ve assembled and put in ReplicatedStorage, you won’t need to use HumanoidDescription.
Instead, this script put in ServerScriptService should suffice:
game.Players.PlayerAdded:Connect(function(player)
local Character = player.Character or player.CharacterAdded:Wait()
local ClonedCharacter = game.ServerStorage.PathToObject:Clone() -- Replace "PathToObject" with the path to your character
ClonedCharacter.Name = player.Name
Character = ClonedCharacter
ClonedCharacter.Parent = workspace
end)