How can I create custom events?

For People still trying to figure out that liked my comment:

You can do it by creating BindableEvents and returning its .Event property. For Exemple:

-- create a bindable event

local JumpedBindable = Instance.new("BindableEvent")
JumpedBindable.Name = "Jumped"

-- make the code that fires it, in my case im gonna start it
    -- from another already existing event, but you can create your own source:

Humanoid.Jumped:Connect(function() -- (this is a default event from humanoids)
    JumpedBindable:Fire()
end)

-- get the .Event property that is the connectable

local Jumped = JumpedBindable.Event

-- now you can do like:

Jumped:Connect(function()
    print("I jumped")
end)
4 Likes