How can I create this "scrolling" effect for my crate system?


I am currently working on a crate system and want to create a scrolling effect similar to the one in Treasure Hunt Simulator. Some other games use this effect as well. How would I go about doing it? I was thinking I could have a frame that constantly tweens smaller frames to the left but it seems a bit inefficient. Is there a better way of approaching it?


Maybe use a scrolling frame with all the icons laid out then tween the scrolling frame scroll?

1 Like

Yeah that’s a good idea. I was considering this actually but I am not sure if it’s the best option, performance in mind, since I would have to clone the frames multiple times. I don’t think it’s a bad idea though. I will probably use this if nobody else comes forward with any ideas.

You can probably do something with 2 frames.

The first frame has the ClipsDesendants property on

The second frame is the children of the first frame, and it contains every item. Tween its position and it should work

1 Like

Yeah, think I’ll do this. Seems easier haha. Especially with the new AutomaticSize property.

1 Like