I am currently working on a crate system and want to create a scrolling effect similar to the one in Treasure Hunt Simulator. Some other games use this effect as well. How would I go about doing it? I was thinking I could have a frame that constantly tweens smaller frames to the left but it seems a bit inefficient. Is there a better way of approaching it?
Yeah that’s a good idea. I was considering this actually but I am not sure if it’s the best option, performance in mind, since I would have to clone the frames multiple times. I don’t think it’s a bad idea though. I will probably use this if nobody else comes forward with any ideas.