So I have a part it can detect when you click on it without a click detector and I want to make like a max activate distance for it how can I achieve this this is my code
for i, objects in pairs(mouse.Target:GetChildren()) do
if objects:IsA("BoolValue") and objects.Name == "Inspectable" and objects.Value == true then
if player.Character.HumanoidRootPart.Position.Magnitude < objects.Parent.Position.Magnitude - 10 then
print(objects.Parent.Name)
im.inspect()
end
end
end
I don’t know how to edit the magnitude where I can make it like a max click distance
it works well but I want to shorten the distance even more
no the problem is I am not using a click detector because what I am attempting cant use a click detector so I want to kinda make its own max activation distance without it being a click detector by comparing the players humanoid root part magnitude and the parts magnitude and then telling if its in distance.
ah, sorry the title and what you are trying to achieve, don’t really correlate
shouldn’t it be titled “Getting the Distance Between a part and the player?”
well I guess I could title it that way but then someone would respond and give me some print using basic magnitude when I was trying to subtract the magnitude from the players magnitude and the parts magnitude and seeing how far away they are