Question is in topic, i’m making table cleaner like maid for my game, and i want to determine when to use coroutine.cancel vs task.cancel, any ideas?
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it really doesn’t matter coroutine.create() returns a thread and task.spawn() returns a thread which is the same thing
local thread = task.spawn(function()
while true do
print("printing...")
task.wait()
end
end)
coroutine.close(thread)
--or
local thread = coroutine.create(function()
while true do
print("printing2...")
task.wait()
end
end)
coroutine.resume(thread)
task.cancel(thread)
and since task.spawn() can take a function or a thread as an argument we can even do this
local thread = coroutine.create(function()
while true do
print("printing2...")
task.wait()
end
end)
task.spawn(thread)
turns out
you can use coroutine.close to close threads but task.cancel only works for task library
task.cancel can work with for the coroutine library too
Summary
local thread = coroutine.create(function()
while true do
print("printing...")
task.wait()
end
end)
task.spawn(thread)
task.wait(1)
task.cancel(thread) -- will stop thread after this
print("End")
1 Like
nice to know, thx for help too
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