Hello! I am trying to figure out how to make it so whenever someone clicks a GUIButton inside a specific frame it for example prints.
So I am trying to do something like this
for _, v in pairs(l_teleportContainer_2) do
v.MouseButton1Click:Connect(function()
if typeof(v) == "GuiButton" then
print("Clicked".. v)
else
print("Is not a GuiButton")
end
end)
end
But you cannot find pairs inside a frame, is there a way I am able to? The reason why I am trying to do this, is because the buttons automatically are added from a script instead of it being added manually, so I am trying to make it so it detects when a button is being clicked, how could I do that?
If you need a better explanation, I will gladly give you! Thanks!
for _, v in ipairs(l_teleportContainer_2:GetChildren()) do
if v:IsA("GuiButton") then
v.MouseButton1Click:Connect(function()
print("Clicked")
end)
else
print("is not a guibutton")
end
end
How would I be able to make it when it prints “Clicked” also show the buttons name that it clicked to make sure that it clicked the right one.
for _, v in ipairs(l_teleportContainer_2:GetChildren()) do
if v:IsA("GuiButton") then
v.MouseButton1Click:Connect(function()
print("Clicked") ; print(v.Name)
end)
else
print("is not a guibutton")
end
end