So basically, i’m making a cutscene which the player uses the telephone, like this.
https://streamable.com/zy8y7m
You can see that the player camera is not moving with the animation, I want it to move with the animation, and prevent the player from turning the camera but always looks forward.
I did some research but still can’t find any solutions, thanks a lot!
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This is because the HumanoidRootPart is the default subject of the camera. Change Camera.CameraSubject to the Head to make the cutscene work properly.
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Seems like it worked but how can I prevent the camera from turning around? I want it only look forward and moving with the head.
Change the CameraType to Attach. This will lock the camera to the head but still rotatable on the X axis.
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