How can I lock the player in place. Like so he doesn’t move AT ALL whenever I want him to. And I can unlock him whenever I want him to. And I wanted to know if there is a better way then just to make walk speed 0 and jump power = 0.
Anchor the HumanoidRootPart
Character limit
i mean i have done that. but sometimes the player bugs
I assume by bugs you mean their limbs straighten out. That’s annoying.
I would anchor the entire model. I’m pretty sure that won’t do that.
Mabye try anchoring the entire character.
You can disable the controls with this script:
local plr = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait()
local plrModule = plr:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule")
local controlModule = require(plrModule:WaitForChild("ControlModule"))
controlModule:Disable()
-- if u want to enable it do: controlModule:Enable()
hmm ok ill try this. thank you
i would but if i did then the player cant play any animations
Your only option then would to set both the WalkSpeed and JumpHeight/Power to 0.