Hello! So, I have a script that supposed to find the “Maps” Folder In replicated storage
local ServerStorage = game:GetService("ServerStorage")
local MapsFolder = ServerStorage:WaitForChild("Maps")
But for some reason when I Have a Maps Folder Inside ReplicatedStorage With all of the maps, It said this,
14:21:16.085 Infinite yield possible on 'ServerStorage:WaitForChild("Maps")' - Studio
14:21:16.086 Stack Begin - Studio
14:21:16.086 Script 'ServerScriptService.GameHandler', Line 7 - Studio - GameHandler:7
14:21:16.087 Stack End - Studio
Its really strange and Im looking for help on how to fix this, it seems like a glitch considering the fact that the “Maps” Folder Exist and that their are grouped models in their.
Infinite yield mean your WaitForChild will infinity wait when he not find the object. If you add a time, it will render nil so there will be no warn and you can replay the code if needed.
If all your folders are named “Map” it can be a problem, because the script can’t know what is the good one, what of them it need to get.
I have a script that supposed to find the “Maps” Folder In replicated storage
Your code actually search in the server storage and not the replicated storage.