How can I force the Billboard Gui to be Centered during Tweening?

How can I make sure that during tweeting the BillboardGui still stays in the center of the Adornee?

local module = {}

local TweenService = game:GetService("TweenService")

function module.DamageIndicator(Damage, Target)
	local Indicator = script.Parent.Parent.UserInterface.DamageUi:Clone()
	Indicator.Parent = Target.HumanoidRootPart
	Indicator.TextLabel.Text = "-"..Damage
	Indicator.Adornee = Target.HumanoidRootPart
	task.wait(1)
	local tween1 = TweenService:Create(
		Indicator.TextLabel,
		TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In, -1, false, 0),
		{Size = UDim2.new(0,0,0,0) }
	)
	tween1:Play()
	task.wait(0.5)
	Indicator:Destroy()
end


return module

make text size {1,0},{1,0} and resize BillboardGui size to make it smaller.

you should make the text label’s anchor point set to 0.5, 0.5 and position to {0.5,0}{0.5,0} if you want it centered