How can I get a random value out of a table?

Im trying to make it so that when the game starts, a random player is chosen to have the bomb, how would I be able to pick a random player, and how would I be able to randomize who has the bomb in the game next for whenever someone dies if they have the bomb?

To pick a random player, you could do something similar using math.random…

local function RandomPick()
    local players = game:GetService:("Players"):GetPlayers()
    local p = (players[math.random(1, #players)])
    p -- do stuff to picked player
end

If you want to add the players with the bomb to a table you add something like…

local PlayerInTable = false
    for _,OtherPlayer in next, PlayersWithBomb do
        if OtherPlayer == Player then
	    PlayerInTable = true
	    end
    end
		if not PlayerInTable then
		table.insert(PlayersWithBomb, Player)
		end