I’m trying to figure a way to make a game where players can create and join matches. How will I make the script so that the matches can run independently?
I was thinking of using coroutines, but I’m still not sure how to make sure each matches continue and how will the script know what rounds each matches are in.
I was thinking about that too, but Roblox Uno seemed to have managed to be able to do it within same game.
The reason I wanted to find out about this first is because teleporting players to other servers could cause problems. I know from experience that TeleportService isn’t really reliable and fails quite often.