How can I have the places inside a place not interfere with other places

So I have a place which includes multiple places in that game and I was using a Datastorage for something, so I meant to use it for only one specific place not the whole entire game like for example, I have a place in a place that has points and when you go into another place in that same place it would still have the same points that you have from that other place, I just need it to work for only one place only, not to interfere with other places in that place. Can someone help me?

You can make it so the data store script uses different datastores by concatenating the current place id

you could just use different datastores like for example:
Place1 Datastore: a – if the place data store is the same with the other datastores you could just rename them they would still work just saved in a different name