How can I have the places inside a place not interfere with other places

So I have a place which includes multiple places in that game and I was using a Datastorage for something, so I meant to use it for only one specific place not the whole entire game like for example, I have a place in a place that has points and when you go into another place in that same place it would still have the same points that you have from that other place, I just need it to work for only one place only, not to interfere with other places in that place. Can someone help me?

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You can make it so the data store script uses different datastores by concatenating the current place id

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you could just use different datastores like for example:
Place1 Datastore: a – if the place data store is the same with the other datastores you could just rename them they would still work just saved in a different name

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