Hey everyone, hope you’re staying safe. I’m wondering how I can see if it’s a regular server or a private server to post on the webhook message. I couldn’t find anything regarding to pasting this into the message.
Here’s my code, it’s an Adonis plugin
local WebhookId = "123"
local WebhookToken = "ABC123"
server = nil
service = nil
local Http = game:GetService("HttpService")
local webHook = require(script.WebhookAPI)
local Discord_Webhook = webHook.new(WebhookId,WebhookToken)
local PlaceName = game:GetService('MarketplaceService'):GetProductInfo(game.PlaceId).Name
return function()
function LvlFromNum(p)
local level = server.Admin.GetLevel(p)
if level >= 4 then
return 'Creator'
elseif level >= 3 then
return 'Owner'
elseif level >= 2 then
return 'Admin'
elseif level >= 1 then
return 'Mod'
else
return 'Player'
end
end
service.Events.CommandRan:connect(function(p,msg,command,args,index,table,ran,error)
if ran then
local arg = ""
if args and #args > 1 then
for i,v in pairs(args) do
arg = arg..","..v
end
else
arg = args[1]
end
Discord_Webhook:post{
username = 'Command Logs',
embeds = {
{
description = '**Command:** '..tostring(msg)..'\n**Player:** '..tostring(p.Name..'\n**Adonis Level:** '..LvlFromNum(p))..'\n**Server Type:** ',
color = 23756,
footer = {
text = tostring(PlaceName)..' | '..tostring(service.GetTime()),
icon_url = "https://t6.rbxcdn.com/4c3e256d2b9c79b7ad3ed5228c0dcc09"
}
}
}
}
end
end)
end
Trying to add it to the “Server Type:” part.
Any help is appreciated, thanks!