How can I improve my game?

Hello, I wanted to ask the community about how I can improve my game—which you can play here—and what I can do to get it popular (or at least ~5-10 concurrent players). All suggestions are helpful and appreciated!

Overall, I think the game has potential, but I think the goal isn’t clear right away. It takes a few runs on the first stage to be able to unlock the next door, and it can get boring. It also can be confusing for new players to understand what to do without reading the FAQs.

When the player goes through a door that they don’t own, they teleport randomly around the spawn for a few seconds. Some code also errors when this happens, I linked a screenshot to the error here. This should definitely get fixed, as it is one of the first things the player will try, and it leaves a bad first impression.

Also, the speed increase button on the left side of the screen is very confusing. It appears clickable, but nothing happens when you click it. Also, I’m not sure what it’s supposed to do.
speedbutton

For the button that hides the GUI on the right-hand side, I think it should move in with the GUI when you click it instead of staying in the same place. Also, I think the text should be slightly bigger.


2022-09-13 20_00_57-Window

For the FAQs, Store, Suggest, and Credits GUIS, you should make the background less transparent. (and maybe a different color) The text is difficult to read in some circumstances.

You should also be able to close the GUI by clicking on the button again. You can do that with some code like this.

awesome code here
button.MouseButton1Click:Connect(function() -- when the button is clicked
	frame.Visible = not frame.Visible -- toggle the visibility (if it's visible, it becomes invisible, and vice versa)
end)

TL;DR: You should polish up some of the GUIs and bugs, and try to make the game more engaging right away. Players aren’t gonna give new games more than like 30 seconds if they’re bored, so you have to grab their attention right away. Great work though! Seriously, ambition is key, and I can tell that you have it. Keep up the good work! :+1:

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