How can I improve my game's playtime and retention? | Looking for feedback

Recently, I’ve been working on an old project, Drawing World, trying to revive the game by improving its rating and overall statistics. However, I’m unsure how to design an engaging loop for such a game.

So far, I’ve added a basic tutorial and a simple shop, to give players minor goals, but many players don’t complete the tutorial, or if they do, they don’t stay in the game for much longer afterwards, having no major goals to work towards.

If you have chance, I would appreciate any feedback. You can find the game here.

Stay amazing and Merry Christmas
:slight_smile:

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I dont really think you can turn the current game into something very engaging, as it is very niche. You can try and make an “art contest” game from the one you already have, though. Make players draw something in X time and whoever gets the most votes won

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