I’ve been trying out blender for the past week and have been trying to learn how to texture my meshes. Today, I made a baseball bat and I want some input on how I can improve it, because I feel like there is more that I can do with this.
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It already looks good, as far as I know.
The only problem is the texturing, it just looks clean.
Baseball bats aren’t always clean in reality.
You can use google images to get the idea across.
I recommend this 3d model by pozo3D for reference here
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Looks good
Now, try to keep the same visuals while reducing the amount of polygons as much as you can
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