How can I improve this games like/dislike ratio?

Right so, our Studio “Terraturgy” have been working on this game for quite a good amount of time now, but no matter what we do, it constantly maintains a steady ~63% like/dislike ratio. Is there any idea on how we can improve this concern? If you can provide any suggestions that can be implemented to possibly bring the like/dislike then that would be appreciated. Feel free to provide detailed feedback!

You can see the game link below;
Transfur Otherworld - Roblox

1 Like

Is this game based by any chance on a Steam game by the name “Changed”?

That + anything relating to the furry community is deemed very controversial by a good chunk of people, that will inherently leave dislikes to your game no matter how fun or interesting it is.

Now, in a more general scoped advice, I’d suggest asking around people (not necessarily in your community) about their opinion on your project. It may just happen that some players are having issues on other platforms, or maybe they find the game uninteresting or frustrating… There is no definitive way to know. Ask around and let people send you feedback.

You could make like objectives for codes or updates or things like that, a lot of games use this technique