I’m making an animation and I want to keep the mountain terrain in the back constantly loaded in. Is there a way to solve it fading out of view?
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yeah its in workspace settings called “StreamingEnabled”. just change that setting and it should keep everything loaded in… i think.
tampered with the setting a lot, still doesn’t change the fact that a lot of the terrain isn’t loaded
The reason this is happening is likely that the camera is too far from the character, which is the replication focus.
Read more about how to fix this here:
I’m only animating in studio, so unless I glossed over something I don’t see the purpose in using Multiple Replication Foci for something which is done only in studio view, not play/server mode, but I appreciate the help regardless.

