How can I keep this drone facing a certain direction

Hey Devs, how can I make this drone face the angle he’s going to.
So like for example in this video how can I make the drone look at the spawn location?
I use BodyPosition to move the drone.

local Part = game.Workspace.Move
local Lookpart = game.Workspace.Look

local RunService = game:GetService("RunService")

	local LookAtPart = Lookpart.CFrame:PointToWorldSpace(,0,-3)):Lerp(Part.Position, .1)
	Lookpart.CFrame = CFrame.lookAt(Lookpart.Position, LookAtPart, Lookpart.CFrame.UpVector)

Amazing, works perfectly as expected, thank you so much.