I’m trying to create a dragging tool, similar to the old hopperbin gametool. I just can not figure out how to make sure a part is not clipping inside of another part, and make sure it can easily snap onto the surface of a part. Here is an example of what I’m trying to accomplish.
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One way is to use the default Dragger which mimics the old game tools which you seem to want like below:
But otherwise for the specific question for clipping into the part this should help:
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Thanks for the help! I’ll look into it.