Hello I’m currently working on a missile system for an aircraft.
How can I make it so when an enemy aircraft is flying in front of a Frame it puts it in an object value ?
Hello I’m currently working on a missile system for an aircraft.
How can I make it so when an enemy aircraft is flying in front of a Frame it puts it in an object value ?
Raycasting
not enough info in your post, what circle? “lock on” and then?
Sorry about that.
Hopefully it makes more sense now.
Thank you I will try that.
Yup no problem, I really think that Raycasting could be a good approach for that.
If you raycast from the nose of the aircraft, or something close to the “CrossHair” GUI label, you will get the objetcs “inside” the circle/crosshair, if the hit result has a player/aircraft then do the “lock on” adding that value to your system
Raycast
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